I was fortunate enough to be a part of the amazing team at Buffalo Buffalo for the title of Fresh Tracks.
Here are some stills from some environments, props, and hero objects I created for the project. I was responsible for the creation of most environments in the game, Including modelling, texturing, lighting, shaders, and animations.
I'm very happy with how the game turned out, and I'm so proud of the whole team that worked on it.